View Full Version : jack's maps
It's only 3 of them. Never released to the full public. Now releasing as I no longer develop them.
Waterduel, funz0r map made on request. BOX MAP, 2 TEAMS(jawas tuskens) fight in water, if you find secret passage you can gain nade powah and drain the water.
http://www.filefront.com/16169349/mb2_jack_waterduel.pk3
Hiddens vs Visibles, inspired by Hidden: Source, I still want to cool this map.
I'm not sure but this map may require to have movie game map packs installed.
http://www.filefront.com/16169445/mb2_jack_hidden.pk3
Crazyrace, the tweaked jawarace, map made on request, hard, impossible, owns and lulz and cool music! JAWAS!
Screen1 (http://www.xfire.com/profile/jacksparrowsh/screenshots/jkja/?view#63343436) | Screen2 (http://www.xfire.com/profile/jacksparrowsh/screenshots/jkja/?view#63342789)
http://www.filefront.com/16169435/mb2_jack_crazyrace.pk3
Crazyrace map has been accepted for use for the purposes of its examination of the psychic of players.
I do not take responsibility for damage to the psychic caused by crazyrace map.
Also there are maps that I develop in silence, like l4d's rooftop finale zombie map.
Also available on http://jacklul.tk/mapping/22-jacks-maps.html
Threepwood
19-04-2010, 15:04
Screens for the other 2 maps?
Screens for the other 2 maps?
Basically I can't do them because I'm on PC without jk3...
Awesome. I'll be sure to give 'em a go and give you feedback. Still have the .map files?
Awesome. I'll be sure to give 'em a go and give you feedback. Still have the .map files?I think they should be somewhere....
Well, if you're alright with sharing them, that would be cool. I don't map, but I know a lot of members in EW do. :)
Also, I think it would be easier if they were put into one single .pk3. People like downloading one file and not three.
Anyways, thanks for posting these maps! I'm eager to give 'em a whirl.
If anyone interested playing hard crazyrace come to my server.
'Unknown
30-05-2010, 10:46
Going to try all.
heh, im working on v2, see http://jacklul.tk/mapping/24-jedi-academy-mbii-crazy-race-2.html
Nice! I'd love to see some fun NPCs in there.
I'd also say that you should keep the possible death traps to a minimum.
Dying and then having to do it ALL over again makes people on the server rage like no other.
Having them teleport to the end is already frustrating enough. :P
I'll beta test it for you, by putting it on my server and having friends come and join if you like.
Nice! I'd love to see some fun NPCs in there.
I'd also say that you should keep the possible death traps to a minimum.
Dying and then having to do it ALL over again makes people on the server rage like no other.
Having them teleport to the end is already frustrating enough. :P
I'll beta test it for you, by putting it on my server and having friends come and join if you like.
I'm not sure but NPC's are crashing on windows host (happens to me all the time) but on linux not.
Basically I was thinking about adding checkpoints and moving spawns, because the 5mins are cruel but from other side this would be unfair as somebody will complete stage and other one will just type /kill.
More ideas!
Weird, never heard of that NPC problem before.
Ideas:
~Have a place for pure luls once someone wins. Having the round end and start up all over again once the third place slot is filled makes the rest of the losers grumpy. I say just have them teleport to a room which has fun things to do (like a jawa slide!) and maybe some buttons to press which allow for luls to occur. Maybe have a spectator room which allows the winners to throw tips and what-not at the racers.
~Have some of the challenges in the race be randomized somehow. That way, the race stays fresh each round.
~Have the Jawas be forced to battle it out in one area!
~Make a part of the race involve vehicles?
~Enough of those godamn slippery slopes... they're so damn annoying. :p
That's all I can come up with atm.
~Have a place for pure luls once someone wins. Having the round end and start up all over again once the third place slot is filled makes the rest of the losers grumpy.It's already in :P
I say just have them teleport to a room which has fun things to do (like a jawa slide!) and maybe some buttons to press which allow for luls to occur. Maybe have a spectator room which allows the winners to throw tips and what-not at the racers.Already in progress.
~Have some of the challenges in the race be randomized somehow. That way, the race stays fresh each round.Yep, stage 4 has 6 different paths randomly selected.
~Have the Jawas be forced to battle it out in one area!lul'z, winner go to next stage?
~Make a part of the race involve vehicles?Nah. I already planning map where race is vehicle only.
~Enough of those godamn slippery slopes... they're so damn annoying. :p.Well, no, it's just all the fun!
I release all the time new updates to the beta:
http://jacklul.tk/mapping/24-jedi-academy-mbii-crazy-race-2.html
beta v3 out
share your feedback :P
http://ftp.jacklul.tk/jk3/mb2/maps/mb2_crazyrace2_betatest.pk3
Nice! I'll test it out this evening.
Well first of all, this version is a lot less buggy then the other one, which is nice. But it's also a lot easier. Needs moar challenge.
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