View Full Version : Future of SAC?
Sadly tF had to remove SAC because no one wants to deal with it, or they can't get it to work.
It seems we are one of the last to remove it but I was wondering.. what is the future of SAC if no one is testing it? I was hoping we could test it but it just doesn't seem like the public will allow that (ugh.. you know what I mean).
What is everyone's thoughts on the future of SAC? What needs to be changed/improved? Should it be removed completely? I just am very interested in something like SAC for the future of MB.
General thoughts and comments is what I'm after, maybe about the idea of SAC too, rather then the actual thing. What do you all think?
P.S. Sorry if this thread fails. :P
Should it be removed completely?
?
It is already enough as it is. SAC or its successor should be more a part of the mod and the community.
Some are too paranoid, others just don't like the hassle. I think the only real way its going to work, at least for mb, is to integrate it as part of the mod instead of an optional add-on.
Do non-SAC servers have any protection now? I'm talking about the old cheats that used to work before rc1 and every update since then...
Do non-SAC servers have any protection now? I'm talking about the old cheats that used to work before rc1 and every update since then...
As far as I know, they have no protection at all. Correct me if I'm wrong coders. o.o
I don't think we should give up on SAC so easily. I suggest Deathspike gets some testers, not from the mbii beta team but just an independent team, he can do some updates and have them tested.
Deathspike can't fix anything if he doesn't know its broken.
Deathspike
07-11-2009, 10:20
AFAIK the latest release has no issues.. at least none are reported.
TheLOLipop
07-11-2009, 18:23
SAC should be a must.
Should it be removed completely?
And how exactly would that come about?
I don't see why people can't realize that that SAC is an optional third party addon that is not intregrated with MB.
Once you remove it off of a server it's gone. poof. astalavista. The server has zero protection from anything.
==================================================
I didn't want to remove SAC from our server, but it was seriously hindering activity(read: server has had 0 people on it for a month until we removed SAC yesterday afternoon, after which over 10 people connected in rapid succession and played for pretty much the rest of the day).
The only problem with SAC is that it's a big hassle to get moving.
You have to make sure your antivirus doesn't hate it, and if it does you have to disable/uninstall the AV.
You have to make sure you haven't installed a cracked exe 2 years ago and forgot.
You have to make sure your firewall doesn't hate it, and if it does you have to get rid of the firewall.
You have to not use UU or JAMKT or etc.
You have to make sure JKA is not in compatibility mode.
and on and on...
It's hard for anyone without computer technician skills to get it running if you aren't one of the lucky ones who it "just works" for(like me)
Deathspike
07-11-2009, 19:24
- Only a few AV programs see SAC, I believe there are four.
- Cracked versions are not reliable, but the DVersion clearly indicates this.
- Firewalls are all completely supported.
- Common kill trackers are supported (UU being the exception).
- Compatibility mode is supported.
Hmm..
Angrenost
08-11-2009, 01:05
ø_õ had it running but then it came down to SAC not supporting Comodo vs Raato's stubbornity not to change from Comodo and you can guess who won :|
Deathspike
08-11-2009, 01:19
Comodo has been supported for a while now.
The cold fact is that sac isnt noob friendly at all. Theres noway that MBII would get any new players if sac was used more often. U have to download it separated and it usually gives problems even for old players.
It should be like the old AC which worked for a while, it didn't cause any problems like sac did. Also it was good cuz it came with the mod.
The old AC was useless and caused that annoying chat bug.
selman_akinci
09-11-2009, 18:38
SAC is ILLEGAL, so SAC can not be integrated with mb2 unless the team decides to go on an illegal ride. Not that it would cause any problems but being illegal is a stain too big for a trusted team like mb2. This is WHY it is a seperate download...
GoodOlBen
09-11-2009, 19:51
SAC is ILLEGAL, so SAC can not be integrated with mb2 unless the team decides to go on an illegal ride. Not that it would cause any problems but being illegal is a stain too big for a trusted team like mb2. This is WHY it is a seperate download...
It's not illegal. The major concern used to be that only Deathspike had access to the source. Wilde now has it too, so that is no longer an issue. It's a separate download because it's an optional addon for server owners. Some might prefer to keep anticheatless servers, especially given how the anticheat does boot out people who have cracked versions of the game and such.
Emiel Regis
09-11-2009, 19:57
Your pitiful race is illegal. Now stfu and leave the discussion to the knowledgeable you gremlin.
On topic: If there are no issues with latest version, why people stopped using it (so I heard)? :(
Your pitiful race is illegal. Now stfu and leave the discussion to the knowledgeable you gremlin.
On topic: If there are no issues with latest version, why people stopped using it (so I heard)? :(
There were no issues before the release, but only a small number of people were using it. Now we have an entire community with a huge mess of problems. D;
Angrenost
09-11-2009, 21:38
When (if) hacking becomes more prevalent again SAC will probably gain more popularity.
selman_akinci
09-11-2009, 22:03
It's not illegal.
When did no-cd cracks became legal?
When did no-cd cracks became legal?When u took the trash out.
Deathspike
09-11-2009, 23:31
When did no-cd cracks became legal?
They have always been, for any game, as long as own the original CD. Why do you think sites offering these files have not been taken down in the first place? It's just that the actual reverse engineering is illegal, but the file it not responsible for that.
Well.. all in all I think #1 SAC needs (needed) to be tested. Obviously it didn't last long on most servers, for various reasons, but at least more is known about how SAC will fit into the MB universe and the issues that came up can be fixed or resolved in some way.
#2 SAC needs to be a little more user friendly. Maybe that's improved since I had to deal with it, but when I got it running it was a pain. Updating through the file in the GameData folder needs to change too, imo.
#3 I think it needs to be included with the MB Build, but not necessarily forced on all servers/users. That way everyone has it (aka doesn't have to get it separately) but can choose to use it or not. Maybe that wouldn't make much of a difference but maybe it would.
I don't know about you guys but I'm tired of dealing with hackers, buggers, etc. and I really want to see SAC (or something like it) have a common place in the MB Community and game. I suppose my opinion is obvious by now but w/e. :P
Particle Man
10-11-2009, 00:55
To be honest, as much as I'd like cheat protection, I want ac to remain uncommon because the minute everybody starts using it I, as a mac player, will no longer be able to play mbii.
GRIMMAH!!
10-11-2009, 01:53
so is the whole trust issue thing resolved since wilde can stare at the code as well?
or is it still all vortex's fault :P
personally i'd like to see this get going.
selman_akinci
10-11-2009, 21:56
They have always been, for any game, as long as own the original CD. Why do you think sites offering these files have not been taken down in the first place? It's just that the actual reverse engineering is illegal, but the file it not responsible for that.
Why did everyone disagree when BobbaFett wanted to include a no-cd crack with the jka galaxies?
Even if you are not the one who made the no-cd patch, using it still modifies the software and is thus illegal. This is also the case when you do own the original. Why are asking for these patches banned in jk3files?
This will go all the way to is backing up games legal and etc. But try and upload a no-cd patch to jk3files....
Also the first time I talked this to people in mb2 IRC, many said it i strictly illegal. I am not against integrated SAC, but who da hell cares? I do not enjoy turning off my AV for something so useless currently...
Well...only the process needed to make a NoCD patch is illegal, I believe. Owning one is completely legal, however.
nocd cracks are associated with being illegal and therefore jk2files doesn't want them.
MB is not and apparently never will be on JK2 files.
Deathspike
10-11-2009, 22:44
Why did everyone disagree when BobbaFett wanted to include a no-cd crack with the jka galaxies?
Simply said, they are idiots. Read the EULA for further details. Subaru is correct.
Also your virus scanner shouldn't be have to turned off. Which one?
Simply said, they are idiots. Read the EULA for further details. Subaru is correct.
Also your virus scanner shouldn't be have to turned off. Which one?
I know that Avira has issues with it. I'm not sure what other programs conflict with the SAC.
Yeah, I had Avira, that was my main issue with it.
I kind of agree with Zorrioh. I want to see SAC being much more common in mb2, and even if some say Deathspike/Vortex is hard to trust, it's pretty much necessary to combat the cheaters imo.
Personally I've never had any problems with SAC, and I use AVG. I think people should give SAC another chance.
Gunman121
11-11-2009, 19:25
I personally don't get these peoples problems. We tested SAC for about a month each person using any type of OS you could expect
ive got nod32 and i have turn it off everytime i wanna play on a server that has sac... =S
Greenleon
11-11-2009, 23:02
I like it as it is. If anybody has issues with cheaters, they may use it. We don't have any issues. I never saw a cheater on our server and never heard a complain about it, though most of the time an admin is present. We simply don't need it. You can use it on your dotf servers if you have to.
The old AC was absolutely useless. It just caused problems and did not stop a single cheater. But me as a linux/wine-user.
I really appreciate Deathspikes work. He did great for a one-man-job and I am sure, he will continue to improve and fix SAC.
But for now, it is simply not userfriendly enough (kicks caused by lag, etc.).
The time it is absolutely bugfree I will consider using it on our server.
Again. I/We do not need it so please keep it optional!
They have always been, for any game, as long as own the original CD. Why do you think sites offering these files have not been taken down in the first place? It's just that the actual reverse engineering is illegal, but the file it not responsible for that.
No-CD cracks circumvent copy-protection schemes. Therefore, they are in violation of the DMCA.
Deathspike
30-11-2009, 09:03
Too bad for the Americans, I guess (Don't know DMCA well). Europe is under the EUCD which does not impose any limitations when used for legal usage. If you don't have the original game, it's very much illegal. Otherwise, it just isn't.
F0rt1_S3v3N
03-12-2009, 22:20
I had to download the game, I couldnt find it anywhere.
nocd cracks are associated with being illegal and therefore jk2files doesn't want them.
And yet they don't mind hosting copyrighted 'duel' music mods.
And yet they don't mind hosting copyrighted 'duel' music mods.
Ender > jk2files
Russian_Spy_Porque
30-12-2009, 19:40
- Only a few AV programs see SAC, I believe there are four.
My guess is AVG is one of them.
I just downloaded it, download was at 99% and I got an AVG warning.
Strange thing is I already had it in my pc before, but until I redownloaded it I got the warning...
If i was new to the mod and saw this I'd **** brix and run as far away as possbile from SAC, and were it to be integrated in MBII mod then I doubt I'd install it.
But I know better, but yeah, with things like this. It definitely isn't very newbe friendly. But I must say, the No-cd crack, if it works will be awesome so I dont have to use my CDs anymore. They're old!
Not to mention an installer would be nice...
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