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Jedistrike
14-03-2005, 05:04
i was just thinking, has anyone on the mb team ever considerd moveing moviebattles onto a diffrent game, a more capable engine, think of the possibilities, i was recently playeing a mod for the half life 2 engine, it was incredible. movable objects, incredible effects, it would take time but if it could be done amazing things could happen to mb, and u cannot deny that anything you can accomplish here would be 5 times as good on a newer more capable engine, please do not take this as a do this or mb will suckk thread, or the mb team is stuck in the past because of this game kinda thing, but as a thread to post your ideas about things that could be done on other game engines. although personaly my idea, in general, kicks ass. to be blunt:)

Sneaky
14-03-2005, 06:11
Sounds nice, but a lot of the playerbase will be lost. Not to mention that it will take an incredible amount of work (pretty much starting it all from scratch again), the community mappers will have to get adjusted to new mapping programs, the coders will have to relearn everything they already know, etc. Its a long shot, but I like the idea.

=tom=
14-03-2005, 07:09
dont forget that allot of ppl still play this bcs it is Star Wars
then u could say well u can use another engine and make it star wars
but there comes the problem
u have to make force powers from scratch
all the models/skins
and what sneaky said

and the only shooter where u can walk around in 3rd camera (afaik)
thats why i dont like cs/bf/ut etc

Gabriel
14-03-2005, 07:33
Last thing I heard was there is a jedi mod for HL2 allready in the making :p so no need for these guys to move there :p

Dacks Zero
14-03-2005, 07:52
Last thing I heard was there is a jedi mod for HL2 allready in the making :p so no need for these guys to move there :p
They discontinued their project.

And to jedistrike, I know u mean good, but that idea is an even worse possibility than those request threadswith "Add this" "Add that!". Starting a SW mod with the Jedi alone is a serious undertaking no other TC/Mod I know of is even thinking of doing. The workload is just too much to comprehend. That's why the only SW Mods u (will ever) see on non-JK engines are shooters or vehiculairbased.

The UT2k4 TC Troopers (http://www.UT2004Troopers.com) is one example (they discontinued it aswell btw). U can't have Jedi and are thus restricted with shooting (not bad though). Then you'll need very capable coders to totally rewrite the code for the weapon to act as it should, get modelers for the weapons/models/maps, get the right design, gameplay, get annoying SW Geeks after you...... The workload to even start and have a base is something most people forget.

Whilst, if u start a TC/Mod on a JK-engine you'll be garuanteed of having a solid base (not players though), all the weapons/models/maps for testing and you'll always get the exceptional good mapper to join you. People don't realise all of this. Even when we switched from JO to JA, it still was a lot of work, even with the sorta similair coding.

Dealing with an inferior engine as this is far easier than starting from scratch and reaching at least the same status again.

Alesh
14-03-2005, 15:31
We can wish for them to make a JK4 and be lazy again, so they use the Source engine :p

Jedistrike
14-03-2005, 23:14
i hope they do as well, personally i do not consider jedi acadamy part of the dark forces jedi knight legacy

AlphaBowser
15-03-2005, 06:12
all i know is my duel clan went into another game....and it ripped us appart......like not everyone had the game...nor wanted to change

Vox Clamantis
15-03-2005, 06:32
:eek: Is the MB team really so very offended at suggestions?

Should we just stop? :confused:

~Gabriel

=Profcorron=
15-03-2005, 06:36
:eek: Is the MB team really so very offended at suggestions?

Should we just stop? :confused:

~Gabriel

Yes

The Team doesn't tell you what to do, So Don't Tell them,

Ender
15-03-2005, 06:43
:eek: Is the MB team really so very offended at suggestions?

Should we just stop? :confused:

~Gabriel
I think it's more along the lines that most people are often demanding things to be put into the mod rather than just giving a possible idea.

Marauder_44
15-03-2005, 06:46
amazing how th words "please" and "thank you" encouraging modders to listen...

Keshire
15-03-2005, 07:12
Converting the source engine over to our needs has two problems.

1)Scope. The amount of changing needed would basically constitute a commercial effort.

2)LucasArts. The Nazi regime itself. They strong arm all efforts to add star wars themed elements to anything.

The amount of code that would need to be written for saber dynamics is astounding. And thats before you do animations needed to accomodate. It'd also be illegal to use the Raven source animation XSI. I should know. I had to turn down the Doom3 Star Wars modders who asked if I could convert it.

Edit:

On the other hand we'd love to do a non-star wars themed Battles game on the source engine. But we have other plans currently.

Dacks Zero
15-03-2005, 08:03
2)LucasArts. The Nazi regime itself. They strong arm all efforts to add star wars themed elements to anything.

They sometimes allow it though. The UT2k4Troopers mod had their permission, but following their suit and you'd see that even they stopped. Most mods stop, due to the sheer amount of work. Getting a comprehensable Team together is already a pain. For a SW mod, it's best to stick to the LA games. The workload and pay-out never equal eachother.

And we're not trying to shoot anyone down, we're just trying to make y'all understand how it work from a modder's POV and how to be realistic. Check for yourselves how many SW mods are out there on anything but the LA games' engines. A selective few.

Vox Clamantis
15-03-2005, 08:28
See, I was somewhat taken aback by the responses above (a few of them, anyway) given that there seems to be an entire section of the forums dedicated to suggestions...

:o

Guess I misunderstood.

Certainly wasn't my intention to piss people off.

~Gabriel

P.S. I've done a fair amount of modding in my time. I modded BaseJKA in fact, if not as extensively as MB, and I never buy a game without somehow tinkering with the code. It does take untold hours of work, but my primary motivation isn't to produce something - it's just fun to do. I kindof assumed that the MB Team was still enjoying its work (since b17 is still coming out, as we're told), and not that they viewed this all as a great burden... I certainly wouldn't have started making suggestions about game mechanics if I had realized how the Team viewed that sort of thing.

Keshire
15-03-2005, 08:37
Even suggestions that are shot down are debated among the beta and private forums. :)

If there's a legitimate problem we try and find a solution.

Feature suggestions though are graded by priority and time constraints.

RenegadeOfPhunk
15-03-2005, 09:58
Is the MB team really so very offended at suggestions?

Should we just stop?


Were not offended by 'suggestions' at all...
I'm not sure which part of this thread indicates us, the team:

a. Getting annoyed
b. Responding in an 'offended' way.

I mean OK, Dacks pretty much stamped on the idea of moving MB to a new engine, but I don't think he was doing it an offended or offensive way. Just making it very clear that it's really not gonna happen - for very practical reasons.

There are threads that offend me, if the purpose of them is to rant / rave / whine etc. (i.e. not 'suggesting') But this thread comes under none of those catagories.
...heh - we do - for the most - enjoy modding. But taking on a project of the magnitude of making a SW game in a non-SW engine (especially if you want Jedi's in it) is taking on crazy proportions - assuming you actually want to do a half-decent job of it...
...add the fact that LA could start coming down on you at any point, and suddenly you'll be hard pressed to see the 'fun' in it all...



I certainly wouldn't have started making suggestions about game mechanics if I had realized how the Team viewed that sort of thing.


Don't worry mate :) I haven't read a post of yours yet which has offended me. Dont' get me wrong, I'm not saying I agree with everything you've said ;) But your always careful to make it clear your only making suggestions etc.
Feel free to continue as you were :)
..and please dont' think for a minute that we just ignore player opinions for naught. That really isn't true...

Keshire
15-03-2005, 10:06
The Grand Poobah has spoken...

RenegadeOfPhunk
15-03-2005, 10:30
Damn Kesh, how did you track me down? :p

Vox Clamantis
15-03-2005, 10:32
I'll try to be graceful about this and NOT take that as an excuse for me to start posting every idea that comes into my head. :p

Thanks for clearing the issue up, oh grand Poobah.

~Gabriel

P.S. Was that also a Mikado reference? *hums G&S*

Rusty
15-03-2005, 11:50
All hail the Poobah!

I did consider suggesting moving the game, but I never thought it would really work. One other had been thinking of was what about turning MB into a seperate game, so people don't have to own JA to play it.

I suspect there would be resistance from the evil LucasArts, and general legal issues of some form, but is it possible you could clarify?

RenegadeOfPhunk
15-03-2005, 12:03
One other had been thinking of was what about turning MB into a seperate game, so people don't have to own JA to play it.

I suspect there would be resistance from the evil LucasArts, and general legal issues of some form, but is it possible you could clarify?


Under the terms of the EULA of JKA, to play JKA mods, you have to own JKA. You also can't sell the game seperately, even if you still keep JKA as a requirement, because your not allowed to make any money from it, in any way.

..the one and only way that MB could become a 'seperate' game while it's still built on the JKA engine is for LucasArts to take special case action and turn the mod into a seperate commercial product.
...this is about as likely as Micheal Jackson becoming a school teacher - unfortunately ... :/

Andrew Past
15-03-2005, 13:06
Although, if MB becomes increasingly popular(which I've seen a good growth of players lately), that might be a possibility if we get someone with a good buissness head to talk to LA for us and present a case.

Keshire
15-03-2005, 14:00
We'd in essance be competing with Battlefront.

Jedistrike
15-03-2005, 14:35
im sorry if i pissed anyone off, dont think i did but i will appoligize anyway, ya lots of new players, also bf, mb is more stable than battlefront and where in beta stage, quite sad on bf's part but w/e, and i now understand how much work it would be to do something of that scale, and thank you for at least listning to my idea and not shreading it on your first reply

zag
15-03-2005, 15:01
even if lucaarts did come and buy up the mod, whats to stop the suits taking control of the product and making it more consumer friendly? i doubt it is very much as it is now, its pretty complex

Þahricida
15-03-2005, 15:32
and in the end JKA had been abandoned long time ago. They don't pick up corpses.
They'd rather make something new, crappy than reviving the old stuff.

sodak1
15-03-2005, 16:40
I "suggest" b17 comes out "soon".

AlphaFA
15-03-2005, 20:06
...this is about as likely as Micheal Jackson becoming a school teacher - unfortunately ... :/

That'll be the day when the world fails.

Jedistrike
15-03-2005, 21:18
if that day comes i will kill myself, i swear to w/e ****in gods u all believe in i will

Dill Pickle
15-03-2005, 21:55
hey, i watched it happen to counter-strike. but then again half-life has a player base 1000000000000x's what jka has. you could have the sells pitch to lucas arts Movie Battles -This One Will Actually Sell-

Striker
15-03-2005, 23:00
i was just thinking, has anyone on the mb team ever considerd moveing moviebattles onto a diffrent game, a more capable engine, think of the possibilities, i was recently playeing a mod for the half life 2 engine, it was incredible. movable objects, incredible effects, it would take time but if it could be done amazing things could happen to mb, and u cannot deny that anything you can accomplish here would be 5 times as good on a newer more capable engine, please do not take this as a do this or mb will suckk thread, or the mb team is stuck in the past because of this game kinda thing, but as a thread to post your ideas about things that could be done on other game engines. although personaly my idea, in general, kicks ass. to be blunt:)


Good idea, but you are forgeting one thing. Not every one has playing Half-Life. and just like me i do not plan on buying Half-live. Why would someone want to play a starwars game on half-life. Have more luck on the battlefront game.

*looks at star wars mod for bf 1942* :p

Please stay on topic you do not want this thread to get closed do you?

Nynja
16-03-2005, 00:05
It's an ENORMOUS waste of time and work to move MB anywhere in the first place.






What were you thinking Jedistrike?! :eek:

Serien
16-03-2005, 17:36
It could be good, but personally I really like it the way it is.

Compared to base jka, and battlefront, Moviebattles tops them.

Personally I feel this is actually like a community, Battlefront doesnt feel that way nor does base jka.

Sneaky
17-03-2005, 00:25
Renegade is that you? If so nice hat. ;)

Yeah and Serien is right, some of the reason I play MB is cause of the playerbase. In a gigantic game like CS where millions of people play, its impossible to get to know anyone. When I come onto the servers here I remember 3/4 of the people ingame.