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Kuchiki
23-09-2008, 04:37
What you wish could be implemented into MB II but know would (most likely) not get approved.

1. Wookiees with Cortosis Swords and Jetpacks. Flying Furballs FTW. They could be the rebel air-class. Wookie vs Mando Battles in the Air would be EPIC =D. Allow them to have cloak as well . Ninja Wookiees ---> Sith IMHO.

2. TK punishment system wherein you can set someone on fire, make them explode, slap them, ect, for all those sadistic people who love making those who TK'd them suffer.

3. Force Destruction implemented as a Darkside open ability.

4. Rainbow-Colored Lightsabers.

5. An Elevator Achievement: Kill 200 opponents with an elevator "A weapon of a more civilized age".

Continue the List!

Frost
23-09-2008, 04:40
Moved to prevent spam. Carry on.

Kazi
23-09-2008, 04:50
Achievements:
100 Kills with Rolling Deka
200 Barbarian Kills
200 Mario Kills
200 Deaths from Pushing/Pulling and then Getting Shot
500 Times Saying "lag"
1000 Times Saying "lol"

obiwan3001
23-09-2008, 04:51
Added ability to cause a abusive admin to kick and temp ban himself

Velcius
23-09-2008, 07:33
/smod silence
/smod punish
/smod empower
/smod slap

hmm..that just about sums it all up.

Deli Pastrami
23-09-2008, 07:54
A level of disruptor that boasts an "x-ray" type scope to see through solid objects as well as a charge shot that goes through said object.

Þahricida
23-09-2008, 15:21
apart from the last post it's all lol**** .. get serious, fools!

fries
23-09-2008, 15:31
nerf ee3, clonerifle, t21, a280(rofl all the riddle guns) and godcaster.
nurf q3 badly.

Clix
23-09-2008, 16:04
Bring back B17 sec nades!

ZeroT
23-09-2008, 16:06
For the mods to take our intelligent, balanced ideas seriously..

Þahricida
23-09-2008, 16:08
instead of posting stuff we will never do .. maybe try to come up with something that:

Hasn't been denied by us for a thousand times,
Is not a "bring back" request because we most certainly won't do that,
Is not totally retarded.

Maybe someone even comes up with a good idea we could CONSIDER to realise .... I doubt it though.

ZeroT
23-09-2008, 16:19
There's been multiple, thought out suggestions that could greatly improve gameplay.

For example, merging FP and BP to make the Jedi/Sith and gunner classes more inter-related and balanced.

Veshzan
23-09-2008, 16:38
A level of disruptor that boasts an "x-ray" type scope to see through solid objects as well as a charge shot that goes through said object.

I say we bug Azuvector for a disruptor L4 :P

SpongerobertoSquarepantalones
23-09-2008, 16:43
For example, merging FP and BP to make the Jedi/Sith and gunner classes more inter-related and balanced.

Gimme a slice of that.

Would also influence saber vs force for the better. Saber your opponent up to lower his fp, then push him away! Muahahaha!

It was in the movies too:
* Luke spammed up his fp against Vader to get lightning'd by Palpy
* Obi was a little low on fp and got pushed off the edge by Maul, and get this: when Obi is standing up again, he looks up for a second to see where the other two are. I bet he's waiting for his fp to regen!

The cool part would be that jedi/sith could have a pure saber build, pure force build, or (most common), a mix of both and they would all be using the same pool for their resources.

Buy Saber Offense to lower your fp cost for swinging, and perhaps to increase the fp your opponent loses to block? Win!

Of course, because it would require so much immense work to balance the whole thing out again, I am posting it here instead of in the gameplay section :(

ZeroT
23-09-2008, 16:45
It makes sense movie-wise, too. ACM can still stay in and start draining major force on defense whores.

You shouldn't have to drain an enemy's FP all the way to kill him, either. Maybe make level 3 sense able to kill you when you have more force to make even more movie realism? :P

Vox Clamantis
23-09-2008, 16:52
Vox's MBII Christmas Wishlist

1. Q3 that's less of a tank, but faster and more agile;

2. Correlate remaining HP with maximum FP:
100 HP => 100 FP
75 HP => 96 FP
50 HP => 92 FP
25 HP => 88 FP
To compensate for how little Jedi rely on HP to begin with. Also happens to increase the value of Force Block.

3. Change speed jump animation and arc to make it more of a flip and less of a zoooooom.

That's probably about it. I think gunners are nearly perfect. It's just the force users that need more tweaking.

~Gabriel

ILoveMyGirlFriend
23-09-2008, 16:58
Cut the crap we all know we need a StarKiller and a backhand saber option!

ZeroT
23-09-2008, 17:03
I kind've thought the way he holds his saber was ineffective and silly.

Good idea Vox, but those values don't really change anything./

Back2Murder
23-09-2008, 17:23
Add emotes.
I cant wait to run straight into paply and give him a nice /amkiss

Hexodious
23-09-2008, 17:27
Cut the crap we all know we need a StarKiller and a backhand saber option!

I would love that... So much!

We used to have Starkiller in B19 :p I used to use his model all the time haha

K-Dog
23-09-2008, 17:45
- Fix saber system
- Implement tavion and desann stance in open, then we would have all 7 forms ftw

ILoveMyGirlFriend
23-09-2008, 17:47
I would love that... So much!

We used to have Starkiller in B19 :p I used to use his model all the time haha

I rember! Please bring it it Back with a backhanded saber option!!

Vox Clamantis
23-09-2008, 18:03
Good idea Vox, but those values don't really change anything./

At 50% health, you'd be able to take about one less shot in IDR. That's a big deal.

~Gabriel

ZeroT
23-09-2008, 18:26
Not really. It's managable. Make it if you're under 10 HP, you have 74 FP max, so you're vulnerable to force powers unless you bought force block 2, and then it could be ingame.

Particle Man
23-09-2008, 19:11
B16 nades, please.

Particle Man
23-09-2008, 19:12
- Fix saber system
- Implement tavion and desann stance in open, then we would have all 7 forms ftw

Normal 3+Tavion/Desann=5 forms

Vox Clamantis
23-09-2008, 19:18
Not really. It's managable. Make it if you're under 10 HP, you have 74 FP max, so you're vulnerable to force powers unless you bought force block 2, and then it could be ingame.

It's supposed to be manageable. The idea isn't to completely cripple Jedi/Sith who are low on HP, but to implement some kind of minor resource loss as the match goes on, in order to balance them against gunners (who are constantly expending resources).

~Gabriel

Deli Pastrami
23-09-2008, 20:36
I say we bug Azuvector for a disruptor L4 :P

True.
length

K-Dog
24-09-2008, 02:51
Normal 3+Tavion/Desann=5 forms

I was counting duals and staff so....normal 3 + tavion + desann + duals + staff = 7

Frost
24-09-2008, 03:00
Normal 3 are actually 4.

1- Slow blue
2- Yellow
3- Red
4- Fast blue

We are leaving one of the 7 stances out due to it's redundancy and lack of real ways of making it different. Slow blue is basically a merge of 2 stances.

GRIMMAH!!
24-09-2008, 03:34
wait wut. i thought we were rid of slow blue with RC2/3?

Keshire
24-09-2008, 05:59
/smod silence
/smod punish
/smod empower
/smod slap

hmm..that just about sums it all up.

Over my dead body.

Mr. Box
24-09-2008, 07:37
We need this (http://www.youtube.com/watch?v=ZQLKEZzBIZE) ability for mandos... Really...

(Close the video when you see n00b human)

(Stop at 1:55 xP)

Deli Pastrami
24-09-2008, 07:43
Oh my god loooooooooooool!!!
Hahahahah