View Full Version : Vacant servers
Aezeroth
15-05-2008, 08:53
When I try to get a few good rounds of MB2, all I see are 0's next to the server name. Is there an inverse relationship between the popularity of the mod and its number of builds?
RC1 drove away a lot of veterans, and the jka community as a whole is dying.
Ŝahricida
15-05-2008, 10:34
... still blame dotf
omegacloud
15-05-2008, 10:34
RC1 drove away a lot of veterans, and the jka community as a whole is dying.
could'nt have said it better myself
i still think there are way too many servers. We need less server, more populated!
... still blame dotf
I second that.
Metaguardian
15-05-2008, 12:12
Back in the build everyone seemed to adore (B17), there was one American server that got all the traffic before the harbringer of doom, Nemesis server, arrived with its disgusting new concept on DOTF 24/7 and that was DSi. DSi had a fantastic rotation of all the best maps like DOTF, Lunarbase, Corellia, Theed Streets, etc. It always had anywhere between 20 and 32 people. Best of all, all the best American players frequented the server, and the server itself had pretty decent admins and was always a blast.
For me, while Mb2 has brought me a lot of joy since then, especially the FA server, it's never been as good as Mb2 was back at DSi. The community was better, the quality of the players was better and there was no DOTF. This is something that despite the ever-growing quality of the mod, the servers have never been able to recapture that.
There are many servers ,which are always empty *whining*
GoodOlBen
15-05-2008, 14:08
I'm just waiting til the playercount decreases to b17 levels. It'll all be a lot more closelyknit then.
a Douchebag
15-05-2008, 14:57
The community was better, the quality of the players was better and there was no DOTF.
I seem to remember a lot of people complaining about all the 'noobs' coming in and ruining the community during B17 (as I was one of them). Of course, the vets all complain about noobs ruining the community, then and now.
- There are tons of servers in relation to amount of players
- You have to be on at the right times (I usually see lots of American servers populated in the afternoon, don't know about Euros though)
- Usually if you go into a server and wait about 10 mins or so more people will start coming in.
What we need is one server that has a super rotation. We know AOD isn't gonna do that for us, and Afterhours doesn't get populated enough and probably won't be up for much longer. Depending on the time, servers get populated, then crashed. I had difficulty getting on a server for more then 10 minutes without it crashing for the same reason as all the others. :\
Numba 1 Stunna
15-05-2008, 16:38
Afterhours hasn't been payed for in 2 months, but it's still up. If people will go there then I guess I could put it on some good maps. Obviously if no one goes there then there isn't a use though.
Deathspike
15-05-2008, 16:56
Rotation just scares people away, thats why my little server shows pretty well. Put it on freaking DOTF and it'll be on 24/24 in no time at all, change it to lunar/comm/corellia/tradefed and it will be 1/24 in no time at all (obviously, that would be me). Not to mention my only admin bitching he wants DOTF back (of course YOU know when i talk to you ^_^)
ShadeyMan
15-05-2008, 16:58
I remember the old B15-B16 days, playing on Stormi's or UKF, playing CC and old box-gen Lunar, funny times.
Aezeroth
15-05-2008, 17:24
There's definitely more servers, but I don't think there's as many players.
ShadeyMan
15-05-2008, 17:35
There's definitely more servers, but I don't think there's as many players.
That's the problem, there are a few popular servers, such as DG and MBU, but there's loads of others buying servers which are constantly empty, so it just looks dead from that side.
To be honest if we still fill the regular servers, then MB is as active as it's always been, just with skeleton servers lying at the side.
thats what i said, too many servers. We need less servers, more good admins and everything will be fine (admin would change map IF the players want, thats all :P)
The Swashbuckler
15-05-2008, 19:21
- There are tons of servers in relation to amount of players
What Hawk said. Things were better back when we had about three servers and everybody played in the same places. A lot of people are wasting their money on servers that nobody plays on.
And yeah, Afterhours is supposed to have been shut down, but it's still up, and after putting a rotation back on, we had a pretty large game on Star Destroyer a couple of nights ago.
One thing I'm certain of is this: MB2 needs fewer servers, and the servers that actually have people playing on them need more maps. Anyone who says that nobody will play anything but DOTF hasn't been on Rogue Squadron (which is nearly always just as full - if not more so - on Lunar as it is on DOTF). Not to mention the FA server, which is still very popular, and considering Afterhours a few nights ago barely filled up at all until we got to Star Destroyer (this is the indoors SD, of course), I'd say it's safe to assume that players want to do more than play DOTF all the time.
Aezeroth
15-05-2008, 20:15
All the great maps that MB2 has that hardly gets played.
Victin Halcyon
15-05-2008, 23:56
Rogue Squadron put on Cloud City a few nights ago. I wouldn't mind seeing a few CC 24/7 servers. :p
prilladog
16-05-2008, 00:03
I can't stand RC1 and I agree that to me it has made me not been bothered to play.
If a build such as B18, my start build came back I would be even more so 24/7.
Afterhours hasn't been payed for in 2 months, but it's still up. If people will go there then I guess I could put it on some good maps. Obviously if no one goes there then there isn't a use though.
Shawn already did, it just needs people to go on and start it off again. Hopefully it will get as popular as it was in the beginning of RC1.
Numba 1 Stunna
16-05-2008, 00:45
Well, I'm home right now so if people want to get on, join the server and I'll put it on the maps you guys want to play.
Russian_Spy_Porque
16-05-2008, 02:01
... still blame dotf
the only reason people decided to play dotf 24/7 is because the mb2 team decided to destroy Tantive IV which was the b16 and earlier kinda dotf.
I might come on if it cools down here. 90° in California. ._.
prilladog
16-05-2008, 04:25
RC1 was only popular at the start because people wanted to see the new build, every build is like that.
Amazing for the first few, then just fails.
Well b19+ have had that impact anyways.
FrenchFry
16-05-2008, 04:56
I think like 3 months or so ago I saw like one server that wasn't on DOTF.
That was Afterhours lol. I got in to CoR about a week or so before RC1 came out. :P
I would like to say my favourite build was B18, my first build. Mainly because of the DSi server having a rotation. Ah, fun times...
Anyways, yeah, I noticed the dead servers also. The only people who can shut down the servers are the server owners, sadly. Unless there is another way.
I think many find their first build the best since they can discover it truly..
Anyway.. i still remember the good ol DSi server.. in b17.. that was win..
Deathspike
16-05-2008, 18:54
Memories are overrated, can't base an opinion on that. Oh i remember the old Lineage time, that was great fun.. but you know what? The fun is back when i play with my buddies. I'll overrate this in the future too, i'm sure. You just have to realize it either always sucked or was always fun.
Unless there is another way.
Its called server crashing.
Warad Mohar
17-05-2008, 03:10
I blame the lack of servers playing Sail Barge.
Seriously, though, this type of activity is hardly uncommon with Mods, especially mods for games with a small community such as JA, compared to the powerhouses like Battlefield, Half Life, Unreal Tournament, etc.
However, it depends on how good the mod is, and how good it captivates its audience. MBII, to me, seemed to do well when it was mainly aimed at a niche group of players when I first came around in B16, then MBII just seems to lose my, and plently of other vets' interest when it tries to cater to everyone and their grandparents and loses the magic it once held.
Of course I might be looking at the early days a bit over-poetically and call me crazy if you want, but the way I look at it just seems, right.
prilladog
17-05-2008, 04:13
Unused servers are good for one thing.
1v1s.
TBH if a server is inactive for at least 6 months it should be put on a *non-viewable* list, with the owners notified.
Azuvector
17-05-2008, 05:23
when it tries to cater to everyone and their grandparents and loses the magic it once held.
I'm curious what you mean. Cite some examples of MBII either catering to a niche group or 'everyone and their grandparents'?
iYifftofix.
17-05-2008, 07:09
What's so great about DotF?
77EagleEye77
17-05-2008, 10:22
You know, couldn't you make server-owners of MB2 have to register in order to download a server-side package? Then you could limit the ammount of servers per continent (Aus/US/Euro), and we'd all be fine and dandy according to most of you.
Ŝahricida
17-05-2008, 12:58
Imo theres no way we can change things back.
We can either hope for them to get bored of DOTF but not the whole game alltogether so they try to play the other maps again (very unlikely)
Or we can produce another 10 or so maps and give them to the community in hopes they like them and start playiong on rotation again. (not assuring enough)
Maybe if we reached a bigger audience that doesn't know the "community" there will be new customs.
Warad Mohar
17-05-2008, 15:36
I'm curious what you mean. Cite some examples of MBII either catering to a niche group or 'everyone and their grandparents'?
Well, take the Saber system for example, back when I came in at B16, Saber Duels could only really be done right by people who basically knew every crack of the system. (But, as today, with new people getting lucky with some random hit that goes through BP and so on) But, as time went on, the saber system become more and more easier for noobs to get used to.
Mblocks, which around B16 had to rely on milisecond timed reflexes, could now be done by everyone who could pay attention to the screen. Now i'm not saying that's a bad thing, but to some who've been around the block with MBII for a long, long time. They might view it as that their hard work to get good in the game, and the accomplishment it gives, now just seems practically worthless when some guy who has been playing for an hour in a new release knows how to do something it took Mr. Vet some weeks, perhaps a month to get down correctly. Hence, Mr. Vet loses interest, and basically just dissappears. Hence we see more and more "new people" more often than we see people who've been around.
Like I said before, I might be looking at the past a bit unclearly, so you're perfectly open to call me crazy if i'm wrong.
Aezeroth
17-05-2008, 18:04
I think the main thing that has led to decreasing MB2 popularity, aside from the mod getting old, is the lack of rotation servers.
... still blame dotf
how can you blame the best map on the game atm for driving everybody away? the map makes ppl play more if anything you dont add up atall
no one makes good maps anymore the newer mappers have forgotten what a mb map needs to enclude and no1 fills them in so dont expect any maps that can rivel dotf anytime soon:)
how can you blame the best map on the game atm for driving everybody away? the map makes ppl play more if anything you dont add up atall
Pahri has been blaming dotf for everything since b17, try not to take it seriously :p
Ŝahricida
18-05-2008, 01:03
besides the map is really not that good imo .. and even though I have never liked it it only really started bothering me when it became the pest it has been ever since B19
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