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NPC
11-04-2008, 22:42
ok i was thinking for maps i just re beat RC and i thought with the shotgun in MBII now that a Assault ship map from RC with the trands and dorides Vs. commandos and clones would be fun.

and a kotor star forge map NOT DUEL and idea can there be 3 sides??? so Raven and co. malik maclic THE GUY WITH THE WEIRD NECK THING. and old rep.

and finally a dock map in poison water to prevent swimming where Boats move from water to the dock jedi can jump on to boats and gunners can shoot out of boats. boats will not be able to be destroyed. Than attacking team will have to capture something u make it up.
sry my spelling suks :o im failing English anyway :cry:

Kazi
12-04-2008, 03:35
Er...uh...



1. RC = Repubic Commando?

2. Can't have 3 teams I don't think.

3. Sounds like a place to push whore.
- Though if the water were normal water or no water at all, a bunch of moving brushes might be interesting.

The Swashbuckler
12-04-2008, 06:34
1. There's one duel map on the assault ship already. Not sure how interested anyone would be in making a larger-scale version with objectives and such.

2. Three sides isn't gonna happen unless the devs do a lot of coding themselves. Not sure what the point would be in having three teams anyway, considering how things played out in the actual game.

3. Did you ever play the Sailbarge map by Rusty? It's a great example of why boats over killer water is a terrible idea.

Plasma
12-04-2008, 19:58
http://www.moviebattles.com/wiki/Mb2_republiccruiser

Tallfire
12-04-2008, 20:14
Er...uh...1. RC = Repubic Commando?2. Can't have 3 teams I don't think.3. Sounds like a place to push whore.- Though if the water were normal water or no water at all, a bunch of moving brushes might be interesting.1. No it means rodeo cows eating rock candy in the ruined Canada after the Rebirth of Christ.
2. Maybe NPCs.
3. Gotta agree with you there, best stick to ships with turret or npc defences or making the Jedi have tons of HP, wookiee strength, or alot of FP without push or pull.I'm more interested in the RC idea. Maybe with some turrets that don't blow up, lots of cover (maybe like panels on the floor you could lift up), making it dumb to rush without melee weapons, and adding your own kinds of classes.
(No offence to you, Kazi)


FAs can get dull with the same classes so I suggest taking some other ideas and such:
-Heavy Battle Droid (like in RC, not RC1 with a mando wrist blaster and rockets) and Super Battle Droids (like wookiees but with strength 2 maybe and with SBD wrist blaster)
-Battle Droids that are somewhat fast with strength 1 but have little hp and E-11 lvl 2 (more variations maybe)
-Aerial Battle Droid could be a normal Battle Droid but with a Jet Pack and 2 pistols like in the Episode 3 game.
- Raid Droid like with a shield and mando wrist blaster and tons of FP where maybe they could have that ending pose with what I think is the flourish.
- Droideka I would advise as firepower 0 and turning power 3.
- Trandoshans could have their ACP machine gun as E-11 level 3 and their chain gun or whatever as T-21 lvl 3 and E-web.
- Clone commandos could have their rifles as maybe EE-3 lvl 3. [hey, dependant on aim and has a sniper function]
- Clone troopers maybe could use T-21 lvl 2 for their DC-15a. and for their DC-15s they could have clone rifle level 3.
-Maybe the map could be made where its 2v1 where if you want the whole squad you would have 8v4 and for the rest it could just go 1 v 1 so it could play out pretty much like an RC mission.
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These are just suggestions. I haven't made a map and FA yet but I am trying when I have extra time.