The Swashbuckler
07-03-2008, 01:59
Saw this in Red's FA wiki and figured I'd try it out with a frag grenade, but I can't seem to produce any results with it. Does this feature still only work with blasters and such at the moment? According to the wiki, it was planned to work with rockets and nades as well, but I can't seem to get it working.
Example of my weapon override:
WeaponInfo1
{
WeaponToReplace WP_THERMAL
WeaponBasedOff WP_TRIP_MINE
NewWorldModel "models/weapons2/kes_pgren/laser_trap_w.glm"
NewViewModel "models/weapons2/kes_pgren/laser_trap.md3"
Icon "gfx/hud/w_icon_rpgren"
WeaponName "Frag Grenade"
altFireEnabled 0
missileModel "models/weapons2/kes_pgren/laser_trap_proj.md3"
AltFlashSound0 "sound/weapons/noammo.mp3"
MissileMissEffect "pulserocket/explosion"
}
Trying to replace the normal frag grenade explosion with a pulse rocket explosion, to no avail. Everything else with the weapon works fine, just can't seem to get the pulse rocket explosion going.
Example of my weapon override:
WeaponInfo1
{
WeaponToReplace WP_THERMAL
WeaponBasedOff WP_TRIP_MINE
NewWorldModel "models/weapons2/kes_pgren/laser_trap_w.glm"
NewViewModel "models/weapons2/kes_pgren/laser_trap.md3"
Icon "gfx/hud/w_icon_rpgren"
WeaponName "Frag Grenade"
altFireEnabled 0
missileModel "models/weapons2/kes_pgren/laser_trap_proj.md3"
AltFlashSound0 "sound/weapons/noammo.mp3"
MissileMissEffect "pulserocket/explosion"
}
Trying to replace the normal frag grenade explosion with a pulse rocket explosion, to no avail. Everything else with the weapon works fine, just can't seem to get the pulse rocket explosion going.