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I was wondering how to set up a door that opens after you destroy a panel (a la Dotf). I read Pahricida's tutorial on map-craft, but it dosent work when i load it up to play it.
Any tips or walkthroughs would be nice. Thanks
Make a door.. and give it teh classflag "locked"
make a func_breakable and link it to the door..
The door should now open when the func is destroyed
Make a door.. and give it teh classflag "locked"
make a func_breakable and link it to the door..
The door should now open when the func is destroyed
If it is truly that simple, then i shall go and kill myself for stupiditity.
:x
Oblivion11
17-02-2008, 23:27
it is that simple :P
Shadriss
18-02-2008, 01:23
News Flash - Teh has jumped from the eighteenth story window of the Naboo Palace...
News Flash - Teh has jumped from the eighteenth story window of the Naboo Palace...
20th, i still have my dignity ;)
Also, back on topic............
Is there a way to make the door fly open as soon as the button is destroyed? Like, on Dotf when you shoot the panel the door opens straight away, but with mine what seems to happen is that it stays closed after i shoot the panel off, but then when i walk up to it, the door opens.
Juggernut
19-02-2008, 10:52
I might be wrong with this but.
A func_usable going into a destroyed button. And on the destroyed one, you have a parameter that when its shown, it should activate something...Then you have it on the door and voilá.
I know, its wrong.
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