View Full Version : "Question" -- continued
CorToSiSRoSE
28-04-2004, 14:37
http://forums.jk2mods.com/index.php?showtopic=310&st=0&#entry2176
dacks, I have a mac. I can't open .bat's .
you have to do that outside the game in a program shortcut, or batch file.
if i hold shift while the game starts a window will open. I type the cmd in there. it gets other mods like this (as far as changing code) to work.
redsaurus
28-04-2004, 15:15
if i hold shift while the game starts a window will open. I type the cmd in there. it gets other mods like this (as far as changing code) to work.
You've got other mods to work? If so, how?
CorToSiSRoSE
28-04-2004, 15:34
holding shift, typing the right thing...
redsaurus
28-04-2004, 16:32
I've held shift and typed "+set fs_game <modname>"
They still don't work
Do the console commands work for you with other mods?
CorToSiSRoSE
29-04-2004, 02:14
i've heard of the shift the the cmd working to get other mods to work on macs.
redsaurus
29-04-2004, 19:12
I've been searching around the internet and looking at the mac jk2 mod sdk on the disk. It seems that until Aspyr release the mac JA mod SDK, mods aren't going to work. With the mac JA mod SDK, CodeWarrior 8 (probably also Developer Tools), and the source code of the mod a compile on a mac should get the mod working.
I'm not sure if this will work, but as Aspyr don't seem to want to release a mac JA mod SDK or support mods, it's unlikely that us mac users will be able to use mods.
i've never used a mac, but maybe typing the whole thing in the command line (assuming there's any) might work (like in win you'd type c:\...\jamp.exe +set fs_game "MBII").
Powered by vBulletin™ Version 4.0.0 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.