View Full Version : [WIP] Sentinel Class Shuttle
Þahricida
09-08-2006, 18:16
done as request by Immenor. maybe I'll release it if I find someone who makes a skin.
Jasper_Kazai
09-08-2006, 18:21
Coolio.
the front looks a tad bulky to me :|
Furry_rodian
09-08-2006, 19:16
Looks fine to me. Good job.
Infernox
09-08-2006, 19:29
Dude, I wouldn't care if you texture it entirely gray.
I want it!
Question: Why does it have it's landing legs deployed if it is in flight mode?
I may texture it. It will be used in my Com tower map.
its about to land ^^
If it does that with the wings down, they'll get trashed.
If you observe the games in which this thing flies, you'll notice the wings are up when the landing legs are out, and down when the landing legs are inside.
So I suspect this might be able to crash land.
Þahricida
10-08-2006, 02:01
it's a Render to show the model ... the landing gear is deployed so you can see it :rolleyes:
Infernox
02-09-2006, 17:20
gimme gimme gumdrops?
it's a Render to show the model ... the landing gear is deployed so you can see it :rolleyes:
I fail to see why (unless it was a vehicle) that it could move it's wings/legs.
poojawamanthing
02-09-2006, 23:03
I fail to see why (unless it was a vehicle) that it could move it's wings/legs.
that or it's be scripted like one...maybe
Infernox
02-09-2006, 23:45
Rusty, like the ship that was at Tat( the moving one where imps spawn)
Altho that was made out of brushes, you get the idea.
looks good, I know what rusty means tho, dont see why you cant see the wings if there deployed upwards for landing ;)
Þahricida
03-09-2006, 08:08
looks good, I know what rusty means tho, dont see why you cant see the wings if there deployed upwards for landing ;)
the feet are deployed so you can see them.
Rusty, like the ship that was at Tat( the moving one where imps spawn)
However, the brushes move independently/together (depending on script). But a model is solid unless coupled with an animation. Since this is just a model, I can't see how it would move (considering no mention of animation in the first place).
As pahri has said, the legs are only deployed to show you them in the render. If the actual model is of the shuttle in flight then i'm sure the legs on the actual model are not down.
jansetwin
03-09-2006, 20:17
Lookin Good.
Þahricida
26-12-2006, 06:06
Thanks to Frost it now has textures .. just some more time and I'll release it. :p
[/URL] (http://img215.imageshack.us/my.php?image=shot0036vu5.jpg) [URL=http://img214.imageshack.us/my.php?image=shot0038rx2.jpg]
Infernox
26-12-2006, 06:39
****ing rights.
I WAAAANNNNTTTT.
Yesssss, this will look sick in Comm tower!
Back2Murder
26-12-2006, 11:00
:eek: :eek: :eek:
Gimme gimme gimme...
finally an alternate model for the lambda :D
DaveGrohl
26-12-2006, 13:13
the cokpit looks a lil long to me
Oh ****! I forgot one thing! :eek:
Needs an working engine shader :p Maybe some spec shaders aswell Pahri.. Ill update it today :cool:
yes thatd be nice, I need it today so that I can impliment it when I go up to the mountains (where I have no internet).
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